

Finally, it was the prototype "Panda" which was retained and for this reason, the console seen from the front must suggest the head of this animal The latter proposed dozens of completely staggered prototypes (a flower-shaped console in particular) compared to traditional patterns. Looking for a new look, Nintendo came into contact with Sayee Nicolas3, a French designer of passage in Japan, totally foreign to the world of video games. Enclosed in classic patterns, all prototypes were invariably similar to Neo-Geo Pocket or Lynx with some variations. Nintendo wanted its console to have an original appearance that strikes the eyes and was not satisfied with the prototypes offered by the company's traditional designers. Hot Wheels Micro Racers features mini Hot Wheels vehicles as the game's playable and computer-controlled racers, with gameplay consisting of arcade-style racing.Game Boy Advance is a handheld 32-bit video game console also known as GBA. The game features three race tracks, each one with their own unique hazards and obstacles: an office, a child's bedroom, and a beach. Three gameplay modes are featured: Single, Championship, and Pursuit.

In Single mode, the player can choose any track on which to race. In Championship, the player must finish each race in first place in order to advance to the next race. Pursuit consists of a single race with three laps the racer in last place explodes at the end of each lap, with the final remaining car being the winner. The player begins with two vehicles, while five more can be unlocked by completing championship races, and by finding secret areas and hidden stars in each track. Each vehicle is based on a real Hot Wheels toy, and each one has different handling characteristics, such as top speed and acceleration. A turbo boost can be used by the player to temporarily speed up, but must recharge after each use. The game includes a two-player option, in which both players play on a split screen. Scott Steinberg of IGN criticized the game's limited number of race tracks and wrote: "Tracks, designed to look gigantic in relation to your puny Hot Wheels racer, are neither complex nor lengthy". Steinberg praised the graphics but wrote that the game "would be considered less than half of a completed game under normal circumstances.
